New batch begins 30 September — see fees and dates

ProgrammesCertificateWeb Designing

Certificate

Web Designing

A full six months of UI/UX design in Figma, run as two stages. The first three months build the foundation — design principles, the Figma workspace, typography, colour, components, wireframes and a complete website UI. The next three take it to professional standard: user research and journeys, design tokens and shared libraries, interactive prototypes, a documented design system, four real product surfaces, and the client and career skills to work from it.

6 MonthsDuration
4 days a weekPacing
Urdu & EnglishLanguage
24Weeks
4Days per Week
192Contact Hours
2Final Projects
The Roadmap

What You’ll Learn

A carefully sequenced journey from core engineering foundations to building, deploying, and scaling real AI systems.

What UI and UX actually are, the Figma workspace, where good design comes from, and the tools and structure a layout is built on.

What You’ll Learn

What interfaces are, what separates UI from UX, and the principles a good screen obeys before any tool is opened.

Outline

Introduction to web designing; what UI and UX each meanThe difference between UI and UX; what an interface is, and its typesPrinciples of good UI design, the importance of user experience, and what pixels areScreen resolution and responsive basics; the design thinking process; careers in UI/UX

Outcomes

Written comparisons of UI and UX from real apps, and three UI/UX job roles researched with their required skills.

What You’ll Learn

The workspace itself — pages, frames and layers, the panels, shortcuts, plugins and how work leaves Figma.

Outline

Introduction to Figma; workspace and interface; pages, frames and layersThe properties panel, toolbar and assets panelKeyboard shortcuts, the Figma Community and pluginsExport settings, version history and an introduction to FigJam

Outcomes

A Figma account and first project file, a plugin installed, and a design exported as PNG and PDF.

What You’ll Learn

Where good work comes from: studying what already exists, analysing competitors, and gathering it into a mood board.

Outline

What design inspiration is, and where to find itDribbble and BehancePinterest and competitor analysisMood boards and design trends

Outcomes

A mood board for a chosen project, built from five saved designs and two competitor sites analysed.

What You’ll Learn

Every tool in the toolbar, then the structure underneath a layout — alignment, auto layout, constraints, grids and type.

Outline

Move, Frame, Shape, Pen, Text, Scale, Hand and Slice toolsAlignment and distribution; auto layout basicsConstraints and grid system basicsTypography and font pairing

Outcomes

Milestone 1: First monthly test, plus an icon set, a 12-column grid frame and a font-paired type sample.

Quarter Outcome

Confident movement around Figma, a mood board from real research, and the first monthly test passed.

Hierarchy, colour and whitespace, then the reusable components every interface needs, then a full homepage assembled from them.

What You’ll Learn

Hierarchy, colour and the quiet parts — iconography, imagery and the whitespace that makes a layout readable.

Outline

Text hierarchy and colour theoryColour psychology and colour combinationsIconography and shapesImages and illustrations, whitespace, visual hierarchy

Outcomes

A five-colour brand palette with psychology notes, five custom icons, and a cluttered layout redesigned.

What You’ll Learn

The pieces every interface reuses, designed properly once — with all their states — and collected into a library.

Outline

Buttons and their states; input fieldsForms and cardsNavigation bar and search barBadges and basic components

Outcomes

Deliverable: a component library page of reusable elements, including a button set with every state.

What You’ll Learn

From low-fidelity sketch and user flow to planned responsive layouts, then the first real high-fidelity screens.

Outline

Low fidelity wireframes and user flow basicsLayout planning and an introduction to responsive designLogin page and sign up pageForgot password screen and landing page

Outcomes

A homepage wireframe planned for desktop, tablet and mobile, plus four high-fidelity screens.

What You’ll Learn

Building a homepage section by section, then assembling the whole page from the parts.

Outline

Hero section and about sectionContact section and pricing sectionFooter with links and social iconsAssembling a complete homepage

Outcomes

Milestone 2: Second monthly test, plus one complete homepage assembled from all its sections.

Quarter Outcome

A component library and one complete homepage, designed section by section and assessed by the second monthly test.

Getting the work in front of people, then taking one project all the way to a presented, submitted standard.

What You’ll Learn

Getting the work seen — a professional Behance profile, a chosen selection, and the ability to talk about it.

Outline

Introduction to BehanceCreating a portfolioUploading projectsProject presentation

Outcomes

A professional Behance profile with two completed projects uploaded and a two-minute presentation prepared.

What You’ll Learn

Starting the final website UI, and the practices that separate a finished design from a nearly-finished one.

Outline

Designing the complete website UIAccessibility basicsSpacing — margin and paddingDesign principles: contrast, alignment, repetition, proximity

Outcomes

A final project with an accessibility check run, spacing made consistent, and CARP principles applied.

What You’ll Learn

Closing gaps: free resources worth keeping, outstanding assignments, and preparing the file for assessment.

Outline

Free design resourcesOutstanding assignments and revisionsFinal assessment preparationBehance upload

Outcomes

A personal resource list of fonts, icons and plugins, and the final project file ready for assessment.

What You’ll Learn

Feedback incorporated, the work tested and reviewed, then presented and submitted.

Outline

Final project refinement from feedbackFinal testing and reviewPreparing the presentation walkthroughFinal project presentation and submission

Outcomes

Capstone: the basic-stage final project presented and the portfolio submitted.

Quarter Outcome

A live Behance portfolio and a final website UI project presented and submitted.

The professional stage opens where design really starts — business goals, real users, journeys, and the grid and spacing systems underneath.

What You’ll Learn

Design starts before Figma: what the business needs, what competitors do, and what the research methods actually are.

Outline

Requirement gathering and business goalsStakeholder interviews and competitor analysisMarket research basicsQualitative and quantitative research methods

Outcomes

Documented business goals, a competitor comparison matrix, and a research methodology planned.

What You’ll Learn

Turning research into people and paths — interviews, personas, empathy maps, journeys and an information structure.

Outline

User interviews and user personasEmpathy map creationUser journey mapping and flowsInformation architecture and FigJam workshops

Outcomes

Three to five user interviews documented, empathy maps for two personas, and a site map produced.

What You’ll Learn

Wireframes at both fidelities, responsive layout planning, and typography and colour taken to a professional standard.

Outline

Low and high fidelity wireframesLayout planning and design principlesAdvanced typography and font pairingColour systems and psychology

Outcomes

Low-fidelity wireframes for five key pages and an accessible colour palette with two typeface families paired.

What You’ll Learn

The systems that hold a design together at every breakpoint — grids, visual effects and a documented spacing scale.

Outline

Layout grids and responsive designEffects, gradients and visual effectsSpacing and whitespace principlesDesign principle review and assessment

Outcomes

Milestone 3: A 12-column grid set up for all breakpoints, a documented spacing scale, and the design principles quiz.

Quarter Outcome

A researched, evidenced design direction with personas, journeys, an information architecture and a documented spacing scale.

Components that scale, prototypes that behave, and a documented design system somebody else could build from.

What You’ll Learn

Components that actually scale — auto layout, variants and properties, design tokens and shared libraries.

Outline

Advanced auto layout and componentsVariants and component propertiesVariables and design tokensLibraries and shared styles

Outcomes

A responsive component system with design tokens for colour, typography and spacing in a shared library.

What You’ll Learn

Boolean drawing, the plugin ecosystem, and getting a properly named asset library out of the file.

Outline

Constraints and boolean operationsPlugins and Figma Make integrationExporting assets and preparationAdvanced Figma features assessment

Outcomes

Milestone 4: A complete asset library exported with proper naming, and the monthly test on advanced Figma.

What You’ll Learn

Making the design behave — transitions, micro-interactions, and testing it on real people.

Outline

Interactive prototypes and Smart AnimateMicro interactions and animationsUsability testing methodsPrototyping best practices

Outcomes

A clickable prototype of the key user flows, usability tested with three users.

What You’ll Learn

From a set of screens to a documented system somebody else could build from.

Outline

Creating a design system foundationReusable components and patternsStyle guides and documentationDesign systems review

Outcomes

Deliverable: a documented design system with 15+ reusable components and a full style guide.

Quarter Outcome

A tokenised component library, a usability-tested prototype, and a full design system with its style guide.

Four real product surfaces, a portfolio treated as its own design project, the career skills around the work, and a final capstone.

What You’ll Learn

Four real product surfaces, each with its own constraints — landing page, multi-page site, dashboard and e-commerce.

Outline

Landing page project — desktop and mobileMulti-page website project — five complete pagesDashboard UI with data visualisationE-commerce UI — product, cart and checkout

Outcomes

Four finished project surfaces designed to a professional standard.

What You’ll Learn

Your own portfolio treated as a design project, and the case studies that explain the thinking behind the work.

Outline

Portfolio website designDesigning from inspiration — redesigning an existing productBehance portfolio setupProfessional case studies

Outcomes

A designed portfolio site, a professional Behance profile, and two to three detailed case studies.

What You’ll Learn

The work around the work — personal brand, client communication, developer handoff and interviews.

Outline

LinkedIn optimisation and personal brandingClient communication and presentation skillsDeveloper handoff and specificationsJob search and interview preparation

Outcomes

An optimised LinkedIn profile, a presentation deck, and handoff documentation prepared.

What You’ll Learn

Using AI as part of the design workflow, then an end-to-end client-style project presented and reviewed.

Outline

AI for designers — ChatGPT, Claude and prompt engineeringAI-assisted wireframing and designFinal capstone project preparationPortfolio review and career counselling

Outcomes

Capstone: a complete end-to-end client-style project presented, with the portfolio submitted for final review.

Quarter Outcome

A professional portfolio, case studies, handoff documentation and a presented end-to-end capstone project.

Step-by-Step Path

Follow a proven sequence designed for real results.

Build Real Projects

Apply your skills with hands-on projects every quarter.

Expert Guidance

Learn from industry experts and community support.

Career-Ready

Graduate with production experience and confidence.

AI-Lab System

Powered by our own classroom technology

Every class runs through Aisha Cahn College’s own AI-Lab platform — attendance, assignments, and grading, all automatic.

ai-lab.system — capability statusLive

Schedule

24 weeks · 4 days per week · 2 hours per day · 192 contact hours

Assessment

4 Tasks per Week1 Quiz per WeekMonthly Test (Weeks 4, 8, 12, 16, 20 & 24)Final Project (Week 12)Compulsory Capstone Project (Week 24)

Capabilities

8 automated
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Meet Your Instructor

Learn from the Experts

Learn from people who do the work, not just teach it. Gain practical insights, real-world guidance, and knowledge shaped by industry experience.

Mr. Muhammad Mohsin Raza

Web Design Instructor

Ready to start?

Apply for Web Designing

Admissions open

New batch begins 30 September.

Seats in each batch are limited. Message us and we will reply the same working day — or come and see the campus first.

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  • CampusMuslim Hands Educational Complex, Wazirabad, Punjab
  • Office hoursMonday to Saturday, 9:00 AM – 4:00 PM
  • WhatsApp+92 300 1453445
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